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D3D: Add exclusive fullscreen support.
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5 changed files with 14 additions and 2 deletions
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@ -1206,6 +1206,8 @@ void CFrame::DoFullscreen(bool bF)
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{
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m_RenderFrame->Raise();
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}
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g_Config.bFullscreen = bF;
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}
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const CGameListCtrl *CFrame::GetGameListCtrl() const
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