mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-26 12:16:20 +00:00
better isHeld logic
This commit is contained in:
parent
97e7c7a674
commit
788df02026
1 changed files with 20 additions and 14 deletions
|
@ -2,27 +2,26 @@
|
|||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "VideoCommon/OnScreenDisplay.h"
|
||||
#include "VideoCommon/IconsFontAwesome4.h"
|
||||
#include <algorithm>
|
||||
#include <chrono>
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include <imgui.h>
|
||||
#ifndef IMGUI_DEFINE_MATH_OPERATORS
|
||||
#define IMGUI_DEFINE_MATH_OPERATORS
|
||||
#endif
|
||||
#include <imgui_internal.h>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/Logging/Log.h"
|
||||
#include "Common/Timer.h"
|
||||
#include "Core/Core.h"
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "imgui.h"
|
||||
#ifndef IMGUI_DEFINE_MATH_OPERATORS
|
||||
#define IMGUI_DEFINE_MATH_OPERATORS
|
||||
#endif
|
||||
#include "imgui_internal.h"
|
||||
|
||||
#include "VideoCommon/OnScreenDisplay.h"
|
||||
#include "VideoCommon/IconsFontAwesome4.h"
|
||||
namespace OSD
|
||||
{
|
||||
constexpr float LEFT_MARGIN = 10.0f; // Pixels to the left of OSD messages.
|
||||
|
@ -43,6 +42,7 @@ struct Message
|
|||
static std::multimap<MessageType, Message> s_messages;
|
||||
static std::mutex s_messages_mutex;
|
||||
static int frame = 0;
|
||||
static std::chrono::time_point<std::chrono::steady_clock> last_active_tick = std::chrono::steady_clock::now();
|
||||
|
||||
static ImVec4 RGBAToImVec4(const u32 rgba)
|
||||
{
|
||||
|
@ -208,14 +208,20 @@ bool SliderCustomBehavior(const ImRect& bb, ImGuiID id, int* v, int v_min, int v
|
|||
const bool isDown = g.IO.MouseDown[0];
|
||||
bool value_changed = false;
|
||||
bool isActive = g.ActiveId == id;
|
||||
static bool isHeld = false;
|
||||
const bool hovered = ImGui::ItemHoverable(bb, id);
|
||||
if (isHeld)
|
||||
isHeld = isHeld && isDown;
|
||||
else
|
||||
isHeld = hovered && isDown;
|
||||
|
||||
if (!isDown && isActive)
|
||||
ImGui::ClearActiveID();
|
||||
|
||||
// Calculate mouse position if hovered
|
||||
int new_value = 0;
|
||||
if (hovered || isDown) {
|
||||
if (hovered || isHeld) {
|
||||
last_active_tick = std::chrono::steady_clock::now();
|
||||
const float mouse_abs_pos = g.IO.MousePos[axis];
|
||||
float clicked_t = (slider_sz > 0.0f) ? ImClamp((mouse_abs_pos - slider_usable_pos_min) / slider_sz, 0.0f, 1.0f) : 0.0f;
|
||||
if (axis == ImGuiAxis_Y)
|
||||
|
@ -247,11 +253,11 @@ bool SliderCustomBehavior(const ImRect& bb, ImGuiID id, int* v, int v_min, int v
|
|||
}
|
||||
|
||||
// Only change value if left mouse button is actually down
|
||||
if (*v != new_value && isDown && hovered)
|
||||
if (*v != new_value && isDown)
|
||||
{
|
||||
*v = new_value;
|
||||
value_changed = true;
|
||||
ImGui::MarkItemEdited(id);
|
||||
ImGui::MarkItemEdited(id); // TODO only mark on mouse up
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -279,7 +285,7 @@ bool SliderCustomBehavior(const ImRect& bb, ImGuiID id, int* v, int v_min, int v
|
|||
// Draw all the things
|
||||
|
||||
// Darken screen when seeking
|
||||
if (isDown && hovered)
|
||||
if (isHeld)
|
||||
window->DrawList->AddRectFilled(ImVec2(0, 0), ImGui::GetIO().DisplaySize, ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 0.0f, 0.0f, 0.5f)));
|
||||
|
||||
// Grey background line
|
||||
|
@ -290,14 +296,14 @@ bool SliderCustomBehavior(const ImRect& bb, ImGuiID id, int* v, int v_min, int v
|
|||
window->DrawList->AddLine(ImVec2(bb.Min.x, bb.Max.y - 6), ImVec2(new_grab_bb.Min.x, bb.Max.y - 6), ImGui::ColorConvertFloat4ToU32(ImVec4(1.0f, 1.0f, 1.0f, 1.0f)), 4);
|
||||
|
||||
// Colored line, circle indicator, and text
|
||||
if (isDown && hovered) {
|
||||
if (isHeld) {
|
||||
window->DrawList->AddLine(ImVec2(bb.Min.x, bb.Max.y - 6), ImVec2(new_grab_bb.Min.x, bb.Max.y - 6), ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 1.0f, 0.0f, 1.00f)), 4);
|
||||
window->DrawList->AddCircleFilled(ImVec2(new_grab_bb.Min.x, new_grab_bb.Max.y - 6), 6, ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 1.0f, 0.0f, 1.0f)));
|
||||
window->DrawList->AddText(ImVec2(new_grab_bb.GetCenter().x - valuesize.x / 2, bb.Max.y - 30), ImColor(255, 255, 255), value, label);
|
||||
}
|
||||
|
||||
// Progress bar
|
||||
if (!(isDown && hovered))
|
||||
if (!isHeld)
|
||||
window->DrawList->AddLine(ImVec2(bb.Min.x, bb.Max.y - 6), ImVec2(curr_grab_bb.Min.x, bb.Max.y - 6), ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 1.0f, 0.0f, 1.0f)), 4);
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue