Eliminated memory leaks of the save state code and put it in a namespace. It is prettier than before, but it could be better (less global usage). Other minor stuff.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7366 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak 2011-03-17 10:17:45 +00:00
commit 78d9f927e1
14 changed files with 264 additions and 392 deletions

View file

@ -214,20 +214,20 @@ void X11_MainLoop()
{
int slot_number = key - XK_F1 + 1;
if (event.xkey.state & ShiftMask)
State_Save(slot_number);
State::Save(slot_number);
else
State_Load(slot_number);
State::Load(slot_number);
}
else if (key == XK_F9)
Core::SaveScreenShot();
else if (key == XK_F11)
State_LoadLastSaved();
State::LoadLastSaved();
else if (key == XK_F12)
{
if (event.xkey.state & ShiftMask)
State_UndoLoadState();
State::UndoLoadState();
else
State_UndoSaveState();
State::UndoSaveState();
}
break;
case FocusIn: