mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 04:08:55 +00:00
VideoCommon: Changes to TextureCache to support decoding in backend
This commit is contained in:
parent
6ffc16d1b0
commit
79ba946d70
2 changed files with 70 additions and 16 deletions
|
@ -171,6 +171,23 @@ public:
|
|||
virtual void ConvertTexture(TCacheEntryBase* entry, TCacheEntryBase* unconverted, void* palette,
|
||||
TlutFormat format) = 0;
|
||||
|
||||
// Returns true if the texture data and palette formats are supported by the GPU decoder.
|
||||
virtual bool SupportsGPUTextureDecode(TextureFormat format, TlutFormat palette_format)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Decodes the specified data to the GPU texture specified by entry.
|
||||
// width, height are the size of the image in pixels.
|
||||
// aligned_width, aligned_height are the size of the image in pixels, aligned to the block size.
|
||||
// row_stride is the number of bytes for a row of blocks, not pixels.
|
||||
virtual void DecodeTextureOnGPU(TCacheEntryBase* entry, u32 dst_level, const u8* data,
|
||||
size_t data_size, TextureFormat format, u32 width, u32 height,
|
||||
u32 aligned_width, u32 aligned_height, u32 row_stride,
|
||||
const u8* palette, TlutFormat palette_format)
|
||||
{
|
||||
}
|
||||
|
||||
protected:
|
||||
TextureCacheBase();
|
||||
|
||||
|
@ -225,6 +242,7 @@ private:
|
|||
bool copy_cache_enable;
|
||||
bool stereo_3d;
|
||||
bool efb_mono_depth;
|
||||
bool gpu_texture_decoding;
|
||||
};
|
||||
BackupConfig backup_config = {};
|
||||
};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue