Clean up most (99.99%) of the tab/space mismatches in the VideoSoftware project.

Got rid of trailing spaces that were unnecessary too.

Also update the license header for this project. We don't use SVN anymore.
This commit is contained in:
Lioncash 2013-04-13 23:54:02 -04:00
parent 48927c17d2
commit 7ab0cca645
51 changed files with 4633 additions and 4567 deletions

View file

@ -12,7 +12,7 @@
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "BPMemLoader.h"
@ -30,84 +30,83 @@
namespace EfbCopy
{
void CopyToXfb()
{
GLInterface->Update(); // just updates the render window position and the backbuffer size
void CopyToXfb()
{
GLInterface->Update(); // just updates the render window position and the backbuffer size
if (!g_SWVideoConfig.bHwRasterizer)
{
// copy to open gl for rendering
EfbInterface::UpdateColorTexture();
SWRenderer::DrawTexture(EfbInterface::efbColorTexture, EFB_WIDTH, EFB_HEIGHT);
}
{
// copy to open gl for rendering
EfbInterface::UpdateColorTexture();
SWRenderer::DrawTexture(EfbInterface::efbColorTexture, EFB_WIDTH, EFB_HEIGHT);
}
SWRenderer::SwapBuffer();
SWRenderer::SwapBuffer();
}
}
void CopyToRam()
{
if (!g_SWVideoConfig.bHwRasterizer)
void CopyToRam()
{
if (!g_SWVideoConfig.bHwRasterizer)
{
u8 *dest_ptr = Memory::GetPointer(bpmem.copyTexDest << 5);
TextureEncoder::Encode(dest_ptr);
}
}
}
void ClearEfb()
{
u32 clearColor = (bpmem.clearcolorAR & 0xff) << 24 | bpmem.clearcolorGB << 8 | (bpmem.clearcolorAR & 0xff00) >> 8;
void ClearEfb()
{
u32 clearColor = (bpmem.clearcolorAR & 0xff) << 24 | bpmem.clearcolorGB << 8 | (bpmem.clearcolorAR & 0xff00) >> 8;
int left = bpmem.copyTexSrcXY.x;
int top = bpmem.copyTexSrcXY.y;
int right = left + bpmem.copyTexSrcWH.x;
int bottom = top + bpmem.copyTexSrcWH.y;
int left = bpmem.copyTexSrcXY.x;
int top = bpmem.copyTexSrcXY.y;
int right = left + bpmem.copyTexSrcWH.x;
int bottom = top + bpmem.copyTexSrcWH.y;
for (u16 y = top; y <= bottom; y++)
{
for (u16 x = left; x <= right; x++)
{
EfbInterface::SetColor(x, y, (u8*)(&clearColor));
EfbInterface::SetDepth(x, y, bpmem.clearZValue);
}
}
}
for (u16 y = top; y <= bottom; y++)
{
for (u16 x = left; x <= right; x++)
{
EfbInterface::SetColor(x, y, (u8*)(&clearColor));
EfbInterface::SetDepth(x, y, bpmem.clearZValue);
}
}
}
void CopyEfb()
{
if (bpmem.triggerEFBCopy.copy_to_xfb)
DebugUtil::OnFrameEnd();
void CopyEfb()
{
if (bpmem.triggerEFBCopy.copy_to_xfb)
DebugUtil::OnFrameEnd();
if (!g_bSkipCurrentFrame)
{
if (bpmem.triggerEFBCopy.copy_to_xfb)
{
CopyToXfb();
Core::Callback_VideoCopiedToXFB(true);
if (!g_bSkipCurrentFrame)
{
if (bpmem.triggerEFBCopy.copy_to_xfb)
{
CopyToXfb();
Core::Callback_VideoCopiedToXFB(true);
swstats.frameCount++;
}
else
{
CopyToRam();
}
swstats.frameCount++;
}
else
{
CopyToRam();
}
if (bpmem.triggerEFBCopy.clear)
{
if (g_SWVideoConfig.bHwRasterizer)
HwRasterizer::Clear();
else
ClearEfb();
}
}
else
{
if (bpmem.triggerEFBCopy.copy_to_xfb)
{
// no frame rendered but tell that a frame has finished for frame skip counter
Core::Callback_VideoCopiedToXFB(false);
}
}
}
if (bpmem.triggerEFBCopy.clear)
{
if (g_SWVideoConfig.bHwRasterizer)
HwRasterizer::Clear();
else
ClearEfb();
}
}
else
{
if (bpmem.triggerEFBCopy.copy_to_xfb)
{
// no frame rendered but tell that a frame has finished for frame skip counter
Core::Callback_VideoCopiedToXFB(false);
}
}
}
}