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Clean up most (99.99%) of the tab/space mismatches in the VideoSoftware project.
Got rid of trailing spaces that were unnecessary too. Also update the license header for this project. We don't use SVN anymore.
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48927c17d2
commit
7ab0cca645
51 changed files with 4633 additions and 4567 deletions
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@ -12,7 +12,7 @@
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// Official Git repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _RASTERIZER_H_
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@ -23,19 +23,19 @@
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namespace Rasterizer
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{
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void Init();
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void Init();
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void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2);
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void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2);
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void SetScissor();
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void SetScissor();
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void SetTevReg(int reg, int comp, bool konst, s16 color);
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void SetTevReg(int reg, int comp, bool konst, s16 color);
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struct Slope
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{
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float dfdx;
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float dfdy;
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float f0;
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struct Slope
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{
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float dfdx;
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float dfdy;
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float f0;
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float GetValue(float dx, float dy) { return f0 + (dfdx * dx) + (dfdy * dy); }
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void DoState(PointerWrap &p)
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@ -44,7 +44,7 @@ namespace Rasterizer
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p.Do(dfdy);
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p.Do(f0);
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}
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};
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};
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struct RasterBlockPixel
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{
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@ -62,7 +62,6 @@ namespace Rasterizer
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};
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void DoState(PointerWrap &p);
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}
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#endif
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