Clean up most (99.99%) of the tab/space mismatches in the VideoSoftware project.

Got rid of trailing spaces that were unnecessary too.

Also update the license header for this project. We don't use SVN anymore.
This commit is contained in:
Lioncash 2013-04-13 23:54:02 -04:00
parent 48927c17d2
commit 7ab0cca645
51 changed files with 4633 additions and 4567 deletions

View file

@ -12,7 +12,7 @@
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
@ -25,27 +25,27 @@
class SetupUnit
{
u8 m_PrimType;
int m_VertexCounter;
u8 m_PrimType;
int m_VertexCounter;
OutputVertexData m_Vertices[3];
OutputVertexData *m_VertPointer[3];
OutputVertexData *m_VertWritePointer;
void SetupQuad();
void SetupTriangle();
void SetupTriStrip();
void SetupTriFan();
void SetupLine();
void SetupLineStrip();
void SetupPoint();
OutputVertexData m_Vertices[3];
OutputVertexData *m_VertPointer[3];
OutputVertexData *m_VertWritePointer;
void SetupQuad();
void SetupTriangle();
void SetupTriStrip();
void SetupTriFan();
void SetupLine();
void SetupLineStrip();
void SetupPoint();
public:
void Init(u8 primitiveType);
void Init(u8 primitiveType);
OutputVertexData* GetVertex() { return m_VertWritePointer; }
OutputVertexData* GetVertex() { return m_VertWritePointer; }
void SetupVertex();
void SetupVertex();
void DoState(PointerWrap &p);
};