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Use main buffers for utility draws
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32 changed files with 533 additions and 681 deletions
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@ -23,8 +23,6 @@ public:
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static void Init();
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static void Shutdown();
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static ID3D11Buffer*& GetConstantBuffer();
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static ID3D11VertexShader* GetSimpleVertexShader();
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static ID3D11VertexShader* GetClearVertexShader();
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static ID3D11InputLayout* GetSimpleInputLayout();
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