Use main buffers for utility draws

This commit is contained in:
Stenzek 2018-11-27 17:16:53 +10:00
commit 7afd5cc2fb
32 changed files with 533 additions and 681 deletions

View file

@ -23,8 +23,6 @@ public:
static void Init();
static void Shutdown();
static ID3D11Buffer*& GetConstantBuffer();
static ID3D11VertexShader* GetSimpleVertexShader();
static ID3D11VertexShader* GetClearVertexShader();
static ID3D11InputLayout* GetSimpleInputLayout();