mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-30 04:38:49 +00:00
Use main buffers for utility draws
This commit is contained in:
parent
5ca18ff04e
commit
7afd5cc2fb
32 changed files with 533 additions and 681 deletions
|
@ -69,6 +69,7 @@ class ProgramShaderCache
|
|||
{
|
||||
public:
|
||||
static void BindVertexFormat(const GLVertexFormat* vertex_format);
|
||||
static bool IsValidVertexFormatBound();
|
||||
static void InvalidateVertexFormat();
|
||||
static void InvalidateLastProgram();
|
||||
|
||||
|
@ -83,6 +84,7 @@ public:
|
|||
static u32 GetUniformBufferAlignment();
|
||||
static void InvalidateConstants();
|
||||
static void UploadConstants();
|
||||
static void UploadConstants(const void* data, u32 data_size);
|
||||
|
||||
static void Init();
|
||||
static void Shutdown();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue