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DolphinQt: Properly lock CPU before accessing emulated memory
This fixes a problem I was having where using frame advance with the debugger open would frequently cause panic alerts about invalid addresses due to the CPU thread changing MSR.DR while the host thread was trying to access memory. To aid in tracking down all the places where we weren't properly locking the CPU, I've created a new type (in Core.h) that you have to pass as a reference or pointer to functions that require running as the CPU thread.
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parent
efed037c4a
commit
7cecb28bdf
79 changed files with 1796 additions and 1184 deletions
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@ -122,14 +122,14 @@ InstructionAttributes CodeTrace::GetInstructionAttributes(const TraceOutput& ins
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return tmp_attributes;
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}
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TraceOutput CodeTrace::SaveCurrentInstruction() const
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TraceOutput CodeTrace::SaveCurrentInstruction(const Core::CPUThreadGuard* guard) const
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{
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auto& system = Core::System::GetInstance();
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auto& ppc_state = system.GetPPCState();
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// Quickly save instruction and memory target for fast logging.
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TraceOutput output;
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const std::string instr = PowerPC::debug_interface.Disassemble(ppc_state.pc);
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const std::string instr = PowerPC::debug_interface.Disassemble(guard, ppc_state.pc);
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output.instruction = instr;
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output.address = ppc_state.pc;
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@ -139,14 +139,15 @@ TraceOutput CodeTrace::SaveCurrentInstruction() const
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return output;
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}
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AutoStepResults CodeTrace::AutoStepping(bool continue_previous, AutoStop stop_on)
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AutoStepResults CodeTrace::AutoStepping(const Core::CPUThreadGuard& guard, bool continue_previous,
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AutoStop stop_on)
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{
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AutoStepResults results;
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if (!CPU::IsStepping() || m_recording)
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if (m_recording)
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return results;
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TraceOutput pc_instr = SaveCurrentInstruction();
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TraceOutput pc_instr = SaveCurrentInstruction(&guard);
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const InstructionAttributes instr = GetInstructionAttributes(pc_instr);
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// Not an instruction we should start autostepping from (ie branches).
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@ -187,7 +188,6 @@ AutoStepResults CodeTrace::AutoStepping(bool continue_previous, AutoStop stop_on
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else if (stop_on == AutoStop::Changed)
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stop_condition = HitType::ACTIVE;
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CPU::PauseAndLock(true, false);
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PowerPC::breakpoints.ClearAllTemporary();
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using clock = std::chrono::steady_clock;
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clock::time_point timeout = clock::now() + std::chrono::seconds(4);
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@ -199,7 +199,7 @@ AutoStepResults CodeTrace::AutoStepping(bool continue_previous, AutoStop stop_on
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{
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PowerPC::SingleStep();
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pc_instr = SaveCurrentInstruction();
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pc_instr = SaveCurrentInstruction(&guard);
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hit = TraceLogic(pc_instr);
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results.count += 1;
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} while (clock::now() < timeout && hit < stop_condition &&
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@ -210,7 +210,6 @@ AutoStepResults CodeTrace::AutoStepping(bool continue_previous, AutoStop stop_on
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results.timed_out = true;
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PowerPC::SetMode(old_mode);
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CPU::PauseAndLock(false, false);
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m_recording = false;
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results.reg_tracked = m_reg_autotrack;
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