diff --git a/Source/Core/VideoBackends/OGL/TextureCache.cpp b/Source/Core/VideoBackends/OGL/TextureCache.cpp index 85a564742e..3fe28b07a1 100644 --- a/Source/Core/VideoBackends/OGL/TextureCache.cpp +++ b/Source/Core/VideoBackends/OGL/TextureCache.cpp @@ -362,7 +362,7 @@ void TextureCache::CompileShaders() "\n" "void main(){\n" " vec4 texcol = texture(samp9, vec3(f_uv0.xy, %s));\n" - " int depth = int(floor(texcol.x * 16777216.0));\n" + " int depth = int(texcol.x * 16777216.0);\n" // Convert to Z24 format " ivec4 workspace;\n"