mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-26 20:25:58 +00:00
OGL: Don't generate a geometry shader if the backend doesn't support it.
This commit repurposes the bSupportsStereoscopy flag as the bSupportsGeometryShaders flag.
This commit is contained in:
parent
782a5adb94
commit
7e8f96f0d3
7 changed files with 11 additions and 11 deletions
|
@ -151,7 +151,7 @@ struct VideoConfig final
|
|||
bool bSupportsDualSourceBlend;
|
||||
bool bSupportsPrimitiveRestart;
|
||||
bool bSupportsOversizedViewports;
|
||||
bool bSupportsStereoscopy;
|
||||
bool bSupportsGeometryShaders;
|
||||
bool bSupports3DVision;
|
||||
bool bSupportsEarlyZ; // needed by PixelShaderGen, so must stay in VideoCommon
|
||||
bool bSupportsBindingLayout; // Needed by ShaderGen, so must stay in VideoCommon
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue