mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-26 20:25:58 +00:00
Delete non-SSBM GameSetting .ini files
This commit is contained in:
parent
5008d82eaf
commit
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1390 changed files with 0 additions and 30911 deletions
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@ -1,16 +0,0 @@
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# 1-2 - Wii System Menu
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[Core]
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# Values set here will override the main Dolphin settings.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Settings]
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SafeTextureCacheColorSamples = 0
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@ -1,14 +0,0 @@
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# 1-2 - System Menu (v1, Startup Disc Menu)
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[Core]
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# Values set here will override the main Dolphin settings.
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DSPHLE = False
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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@ -1,10 +0,0 @@
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# Cxxxxx All Virtual Console Commodore 64 games
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[Core]
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# Values set here will override the main Dolphin settings.
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[Video]
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[Video_Settings]
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SuggestedAspectRatio = 2
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SafeTextureCacheColorSamples = 0
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@ -1,16 +0,0 @@
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# D43E01, D43J01, D43P01, D43U01 - ZELDA OCARINA MULTI PACK
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[Core]
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# Values set here will override the main Dolphin settings.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Hacks]
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EFBToTextureEnable = False
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@ -1,105 +0,0 @@
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# D43E01 - Legend of Zelda, The - Ocarina of Time - Master Quest
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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$Max Hearts
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02BE1816 00000140
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$Infinite Hearts
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02BE1818 00000140
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$Infinite Magic
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08BE1821 00000008
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00BE1890 00000007
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00BE1822 00000001
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00BE1824 00000001
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00BE181B 00000060
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$Infinite Hover When Moving
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12132F1A 00000000
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02CA2AB2 0000000F
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$Infinite Rupees
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02BE181C 000003E7
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$Swords/Shields/boots/tunics
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02BE1884 00007777
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$Have Quiver (Adult)
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00BE1889 00000001
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$Golden Gauntlets (Adult)
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00BE188B 000000C0
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$All Quest Items
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04BE188C 30FFFFFF
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$Biggoron's Sword
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00BE1826 00000001
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$999 Gold Skulltulas
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02BE18B8 000003E7
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$Have Deku Stick
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00BE185C 00000000
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$Infinite Deku Sticks
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00BE1874 00000009
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$Flaming Deku Stick
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02CA2A80 000000C4
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$Have Deku Nuts
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00BE185D 00000001
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$Infinite Deku Nuts
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00BE1875 0000000A
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$Have Bombs
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00BE185E 00000002
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$Infinite Bombs
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00BE1876 00000009
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$Have Fairy Slingshot
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00BE1862 00000006
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$Infinite Slingshot Ammo
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00BE187A 00000009
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$Have Fairy Ocarina (Not Time)
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00BE1863 00000007
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$Have Ocarina Of Time (Not Fairy)
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00BE1863 00000008
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$Have Bombchu
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00BE1864 00000009
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$Infinite Bombchu's
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00BE187C 00000009
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$Have Boomerang
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00BE1868 0000000E
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$Have Lens Of Truth
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00BE1869 0000000F
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$Have Magic Beans
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00BE186A 00000010
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$Infinite Magic Beans
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00BE1882 00000009
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$Have Fairy Bow
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00BE185F 00000003
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$Infinite Arrows
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00BE1877 00000009
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$Have Fire Arrow (MP2)
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00BE1860 00000004
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$Have Ice Arrow (MP2)
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00BE1866 0000000C
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$Light Arrow (MP4)
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00BE186C 00000012
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$Have Hookshot (Not Longshot)
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00BE1865 0000000A
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$Have Longshot (Not Hookshot)
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00BE1865 0000000B
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$Have Megaton Hammer
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00BE186B 00000011
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$Have Din's Fire (MP6)
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00BE1861 00000005
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$Have Fairie's Wind (MP6)
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00BE1867 0000000D
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$Have Nayru's Love (MP12)
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00BE186D 00000013
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$Have Empty Bottle 1
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08BE186E 000000FF
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00BE188E 00000014
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$Have Empty Bottle 2
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08BE186F 000000FF
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00BE186F 00000014
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$Have Empty Bottle 3
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08BE1870 000000FF
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00BE1870 00000014
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$Have Empty Bottle 4
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08BE1871 000000FF
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00BE1871 00000014
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@ -1,12 +0,0 @@
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# D43J01 - ZELDA OCARINA MULTI PACK
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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$loophack
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0x806866E4:word:0x60000000
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[ActionReplay]
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# Add action replay cheats here.
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@ -1,15 +0,0 @@
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# D85E01 - Interactive Multi Game Demo Disc v12
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[Core]
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# Values set here will override the main Dolphin settings.
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FPRF = True
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MMU = True
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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@ -1,15 +0,0 @@
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# D86P01 - Interactive Multi Game Demo Disc v12
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[Core]
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# Values set here will override the main Dolphin settings.
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FPRF = True
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MMU = True
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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@ -1,14 +0,0 @@
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# D95P01 - Interactive Multi Game Demo Disc v5
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[Core]
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# Values set here will override the main Dolphin settings.
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FPRF = True
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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@ -1,20 +0,0 @@
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# DAXP01, DAXE01 - The Legend of Zelda Skyward Sword
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[Core]
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# Values set here will override the main Dolphin settings.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Hacks]
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EFBAccessEnable = True
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EFBEmulateFormatChanges = True
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[Video_Enhancements]
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ArbitraryMipmapDetection = True
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# DD2P41 - Just Dance 2 (Demo)
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[Core]
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# Values set here will override the main Dolphin settings.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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MaxAnisotropy = 0
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ForceFiltering = False
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@ -1,4 +0,0 @@
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# DJU - (unknown title - INI file autogenerated from vWii system menu list of titles without 16:9 support)
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[Video_Settings]
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SuggestedAspectRatio = 2
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@ -1,22 +0,0 @@
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# DLSE64, DLSP64 - Star Wars: Rogue Squadron III: Rebel Strike: Limited Edition Bonus Disc (Demo)
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[Core]
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# Values set here will override the main Dolphin settings.
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MMU = 1
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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[Video_Settings]
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[Video_Hacks]
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EFBToTextureEnable = False
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ImmediateXFBEnable = False
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@ -1,4 +0,0 @@
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# DQAJK2 - Aquarius Baseball
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[Video_Settings]
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SuggestedAspectRatio = 2
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# Exxxxx - All "Virtual Console Arcade" and NeoGeo Virtual Console games
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[Core]
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# Values set here will override the main Dolphin settings.
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[Video_Settings]
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SuggestedAspectRatio = 2
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SafeTextureCacheColorSamples = 0
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@ -1,16 +0,0 @@
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# E52E08 - 1942
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[Core]
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# Values set here will override the main Dolphin settings.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Hacks]
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EFBToTextureEnable = False
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@ -1,19 +0,0 @@
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# E53E08 - BLACK TIGER
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[Core]
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# Values set here will override the main Dolphin settings.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Hacks]
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EFBToTextureEnable = False
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[Video_Settings]
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SafeTextureCacheColorSamples = 0
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@ -1,19 +0,0 @@
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# E54E08 - GHOSTS'N GOBLINS
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[Core]
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# Values set here will override the main Dolphin settings.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Hacks]
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EFBToTextureEnable = False
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[Video_Settings]
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SafeTextureCacheColorSamples = 0
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@ -1,16 +0,0 @@
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# E55E08 - WoB:COMMANDO
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[Core]
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# Values set here will override the main Dolphin settings.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Hacks]
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EFBToTextureEnable = False
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@ -1,16 +0,0 @@
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# E56E08 - EXED EXES
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[Core]
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# Values set here will override the main Dolphin settings.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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|
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Hacks]
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EFBToTextureEnable = False
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@ -1,16 +0,0 @@
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# E57E08 - SONSON
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[Core]
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# Values set here will override the main Dolphin settings.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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|
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[OnFrame]
|
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# Add memory patches to be applied every frame here.
|
||||
|
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Hacks]
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EFBToTextureEnable = False
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@ -1,16 +0,0 @@
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# E5WE8P - Wonder Boy II
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[Core]
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# Values set here will override the main Dolphin settings.
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[OnLoad]
|
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# Add memory patches to be loaded once on boot here.
|
||||
|
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[OnFrame]
|
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# Add memory patches to be applied every frame here.
|
||||
|
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[ActionReplay]
|
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# Add action replay cheats here.
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[Video_Settings]
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SafeTextureCacheColorSamples = 0
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@ -1,20 +0,0 @@
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# E5ZE8P - Super Hang-On
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[Core]
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# Values set here will override the main Dolphin settings.
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CPUThread = False
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|
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[OnLoad]
|
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# Add memory patches to be loaded once on boot here.
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|
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[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
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[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
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[Video_Settings]
|
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SafeTextureCacheColorSamples = 0
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[Video_Hacks]
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ImmediateXFBEnable = False
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@ -1,20 +0,0 @@
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# E62E8P - Space Harrier
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|
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[Core]
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# Values set here will override the main Dolphin settings.
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||||
CPUThread = False
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
|
||||
[Video_Hacks]
|
||||
ImmediateXFBEnable = False
|
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@ -1,20 +0,0 @@
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# E63E8P - Shinobi
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
CPUThread = False
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
|
||||
[Video_Hacks]
|
||||
ImmediateXFBEnable = False
|
|
@ -1,16 +0,0 @@
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|||
# E6ME9B - TECMO BOWL
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
|
@ -1,19 +0,0 @@
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|||
# E6NE9B - Solomon's Key
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
|
@ -1,19 +0,0 @@
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|||
# E6QE9B - RYGAR
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
|
@ -1,19 +0,0 @@
|
|||
# E6VE8P - Zaxxon
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
|
||||
[Video_Hacks]
|
||||
ImmediateXFBEnable = False
|
|
@ -1,20 +0,0 @@
|
|||
# E6WE8P - Golden Axe
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
CPUThread = False
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
|
||||
[Video_Hacks]
|
||||
ImmediateXFBEnable = False
|
|
@ -1,20 +0,0 @@
|
|||
# E6XE8P - Altered Beast
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
CPUThread = False
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
|
||||
[Video_Hacks]
|
||||
ImmediateXFBEnable = False
|
|
@ -1,19 +0,0 @@
|
|||
# E73EAF - Mappy
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
|
@ -1,19 +0,0 @@
|
|||
# E79EAF - Gaplus
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
|
@ -1,16 +0,0 @@
|
|||
# E78JAF - Solvalou
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
|
@ -1,19 +0,0 @@
|
|||
# E7VJ - Cyber Sled
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Enhancements]
|
||||
ForceTrueColor = False
|
||||
|
||||
[Video_Hacks]
|
||||
EFBEmulateFormatChanges = True
|
|
@ -1,19 +0,0 @@
|
|||
# E7ZEAF - The Tower of Druaga
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
|
@ -1,20 +0,0 @@
|
|||
# EA2EJ8, EA2JJ8, EA2PJ8 - Metal Slug 2
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EA3JJ8 - Galaxy Fight: Universal Warriors
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EA4EJ8, EA4JJ8, EA4PJ8 - Samurai Shodown III
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EA5EJ8, EA5JJ8, EA5PJ8 - Fatal Fury 3: Road to the Final Victory
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EA6EJ8, EA6JJ8 - The King of Fighters '96
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EA7EJ8, EA7JJ8 - Samurai Shodown IV: Amakusa's Revenge
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EA8EJ8, EA8JJ8, EA8MJ8 - Ironclad
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EA9EJ8 - Waku Waku 7
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAAEJ8, EAAJJ8, EAAPJ8 - Fatal Fury
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EABEJ8, EABJJ8, EABPJ8 - World Heroes
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EACEJ8, EACJJ8, EACPJ8 - Magician Lord
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EADEJ8, EADJJ8, EADPJ8 - Art of Fighting
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAEEJ8, EAEJJ8, EAEPJ8 - Samurai Shodown
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAFEJ8, EAFJJ8, EAFPJ8 - Blue's Journey
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAGEJ8, EAGJJ8, EAGPJ8 - The King of Fighters '94
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAHEJ8, EAHJJ8, EAHPJ8 - Baseball Stars 2
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAIEJ8, EAIJJ8, EAIPJ8 - Top Hunter
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAJEJ8, EAJJJ8, EAJPJ8 - Metal Slug
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAKEJ8, EAKJJ8, EAKPJ8 - Burning Fight
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EALEJ8, EALJJ8, EALPJ8 - Art Of Fighting 2
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAMEJ8, EAMJJ8, EAMPJ8 - Ninja Combat
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EANEJ8, EANJJ8, EANPJ8 - Fatal Fury 2
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAOEJ8, EAOJJ8, EAOPJ8 - King Of The Monsters
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAPEJ8, EAPJJ8, EAPPJ8 - Ninja Commando
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAQEJ8, EAQJJ8 - World Heroes 2
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAREJ8, EARJJ8, EARPJ8 - Neo Turf Masters
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EASEJ8, EASJJ8, EASPJ8 - Samurai Shodown 2
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EATEJ8, EATJJ8 - World Heroes 2 Jet
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAUJJ8 - Twinkle Star Sprites
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAVEJ8, EAVJJ8, EAVPJ8 - The King of Fighters '95
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAWEJ8, EAWJJ8, EAWPJ8 - Fatal Fury Special
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAYJJ8 - King Of The Monsters 2
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EAZEJ8, EAZJJ8 - World Heroes Perfect
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EB2EJ8, EB2JJ8 - Real Bout Fatal Fury Special
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EB3JJ8 - Soccer Brawl
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EB4JJ8 - ASO II: Last Guardian
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EB5EJ8, EB5JJ8 - The Last Blade
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EB6EJ8, EB6JJ8, EB6PJ8 - Metal Slug 3
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EB7JJ8 - The Super Spy
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EB8EJ8, EB8JJ8 - Shock Troopers
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EB9JJ8 - Pulstar
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBAEJ8, EBAJJ8, EBAPJ8 - Magical Drop II
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBBEJ8, EBBJJ8 - Fighter's History Dynamite
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBCJJ8 - Flying Power Disc
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBDEJ8, EBDJJ8, EBDPJ8 - Magical Drop III
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBEEJ8, EBEJJ8, EBEPJ8 - Street Slam
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBFEJ8, EBFJJ8, EBFPJ8 - Spin Master
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBGEJ8, EBGJJ8, EBGPJ8 - The King of Fighters '97
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBKJJ8 - Last Resort
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBLJJ8 - Tsuukai GanGan Koushinkyoku
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBMJJ8 - Fire Suplex
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBNJJ8 - Fu'un Mokushiroku: Kakutou Sousei
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBOJJ8 - Fu'un Super Tag Battle
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBPJJ8 - League Bowling
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBQE, EBQJJ8 - Ninja Master's
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBRJJ8 - Joy Joy Kid
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBSEJ8, EBSJJ8 - The Path of the Warrior: Art of Fighting 3
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBTJJ8 - Crossed Swords
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBUEJ8, EBUJJ8 - Super Baseball 2020
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBVJJ8 - Shin-Oh-Ken
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBWEJ8, EBWJJ8 - Sengoku
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBXEJ8, EBXJJ8 - Sengoku 2
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# EBZEJ8, EBZJJ8 - Real Bout Fatal Fury
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
|
@ -1,20 +0,0 @@
|
|||
# ECAEJ8, ECAJJ8 - Real Bout Fatal Fury 2: The Newcomers
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[DSP]
|
||||
# Values set here will override the Dolphin DSP settings.
|
||||
EnableJIT = True
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue