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VideoCommon: make custom pixel shader uniforms const...
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@ -55,7 +55,7 @@ public:
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bool dirty = false;
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bool dirty = false;
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// Constants for custom shaders
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// Constants for custom shaders
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std::span<u8> custom_constants;
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std::span<const u8> custom_constants;
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bool custom_constants_dirty = false;
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bool custom_constants_dirty = false;
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private:
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private:
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