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RunOnObject: accept pointers to member functions
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2 changed files with 7 additions and 1 deletions
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@ -524,7 +524,7 @@ void NetPlayDialog::OnTraversalError(TraversalClient::FailureReason error)
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bool NetPlayDialog::IsRecording()
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{
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return RunOnObject(this, [this] { return m_record_input_box->isChecked(); });
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return RunOnObject(m_record_input_box, &QCheckBox::isChecked);
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}
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std::string NetPlayDialog::FindGame(const std::string& game)
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