avoid the extern keyword in .cpp files

This commit is contained in:
degasus 2014-07-08 16:49:33 +02:00
commit 81ed17be53
42 changed files with 28 additions and 104 deletions

View file

@ -29,9 +29,6 @@
#include "VideoCommon/VertexShaderManager.h"
#include "VideoCommon/VideoConfig.h"
// internal state for loading vertices
extern NativeVertexFormat *g_nativeVertexFmt;
namespace OGL
{
//This are the initially requested size for the buffers expressed in bytes