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Merge pull request #1315 from RisingFog/movie-menu-input-display
Moved Input Display to Movie Menu
This commit is contained in:
commit
81efd0e87f
11 changed files with 16 additions and 7 deletions
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@ -861,7 +861,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co
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D3D::font.DrawTextScaled(0, 18, 20, 0.0f, 0xFF00FFFF, lag);
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}
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if (g_ActiveConfig.bShowInputDisplay)
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if (SConfig::GetInstance().m_ShowInputDisplay)
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{
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D3D::font.DrawTextScaled(0, 36, 20, 0.0f, 0xFF00FFFF, Movie::GetInputDisplay());
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}
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@ -730,7 +730,7 @@ void Renderer::DrawDebugInfo()
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if (SConfig::GetInstance().m_ShowLag)
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debug_info += StringFromFormat("Lag: %" PRIu64 "\n", Movie::g_currentLagCount);
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if (g_ActiveConfig.bShowInputDisplay)
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if (SConfig::GetInstance().m_ShowInputDisplay)
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debug_info += Movie::GetInputDisplay();
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if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL && g_ActiveConfig.bShowEFBCopyRegions)
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