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InputCommon: Add "Dead Zone" setting to raw gyro inputs.
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3 changed files with 88 additions and 39 deletions
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@ -7,6 +7,7 @@
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#include <memory>
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#include "Common/Common.h"
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#include "Common/MathUtil.h"
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#include "InputCommon/ControlReference/ControlReference.h"
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#include "InputCommon/ControllerEmu/Control/Control.h"
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@ -23,6 +24,21 @@ IMUGyroscope::IMUGyroscope(std::string name, std::string ui_name)
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AddInput(Translate, _trans("Roll Right"));
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AddInput(Translate, _trans("Yaw Left"));
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AddInput(Translate, _trans("Yaw Right"));
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AddSetting(&m_deadzone_setting,
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{_trans("Dead Zone"),
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// i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
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_trans("°/s"),
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// i18n: Refers to the dead-zone setting of gyroscope input.
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_trans("Angular velocity to ignore.")},
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1, 0, 180);
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}
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auto IMUGyroscope::GetRawState() const -> StateData
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{
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return StateData(controls[1]->GetState() - controls[0]->GetState(),
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controls[2]->GetState() - controls[3]->GetState(),
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controls[4]->GetState() - controls[5]->GetState());
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}
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std::optional<IMUGyroscope::StateData> IMUGyroscope::GetState() const
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@ -30,11 +46,18 @@ std::optional<IMUGyroscope::StateData> IMUGyroscope::GetState() const
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if (controls[0]->control_ref->BoundCount() == 0)
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return std::nullopt;
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StateData state;
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state.x = (controls[1]->GetState() - controls[0]->GetState());
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state.y = (controls[2]->GetState() - controls[3]->GetState());
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state.z = (controls[4]->GetState() - controls[5]->GetState());
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auto state = GetRawState();
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// Apply "deadzone".
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for (auto& c : state.data)
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c *= std::abs(c) > GetDeadzone();
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return state;
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}
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ControlState IMUGyroscope::GetDeadzone() const
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{
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return m_deadzone_setting.GetValue() / 360 * MathUtil::TAU;
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}
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} // namespace ControllerEmu
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@ -9,6 +9,7 @@
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#include "Common/Matrix.h"
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#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
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#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
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namespace ControllerEmu
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{
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@ -19,6 +20,13 @@ public:
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IMUGyroscope(std::string name, std::string ui_name);
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StateData GetRawState() const;
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std::optional<StateData> GetState() const;
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// Value is in rad/s.
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ControlState GetDeadzone() const;
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private:
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SettingValue<double> m_deadzone_setting;
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};
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} // namespace ControllerEmu
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