material asset

This commit is contained in:
iwubcode 2025-08-03 16:45:29 -05:00
commit 82b183df53

View file

@ -896,7 +896,7 @@ RasterMaterialAsset::LoadImpl(const CustomAssetLibrary::AssetID& asset_id)
{
auto potential_data = std::make_shared<RasterMaterialData>();
const auto loaded_info = m_owning_library->LoadMaterial(asset_id, potential_data.get());
if (loaded_info.m_bytes_loaded == 0)
if (loaded_info.bytes_loaded == 0)
return {};
{
std::lock_guard lk(m_data_lock);