mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-13 03:29:11 +00:00
VideoBackends: add support to allow rendering to multiple output textures
This commit is contained in:
parent
252d3f353a
commit
834f8f7b5c
43 changed files with 713 additions and 327 deletions
|
@ -22,7 +22,8 @@ public:
|
|||
std::unique_ptr<AbstractStagingTexture>
|
||||
CreateStagingTexture(StagingTextureType type, const TextureConfig& config) override;
|
||||
std::unique_ptr<AbstractFramebuffer>
|
||||
CreateFramebuffer(AbstractTexture* color_attachment, AbstractTexture* depth_attachment) override;
|
||||
CreateFramebuffer(AbstractTexture* color_attachment, AbstractTexture* depth_attachment,
|
||||
std::vector<AbstractTexture*> additional_color_attachments) override;
|
||||
|
||||
void BindBackbuffer(const ClearColor& clear_color = {}) override;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue