mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-19 15:31:53 +00:00
Working Game IDs for Elf/Dol files
This commit is contained in:
parent
ebf3b5faf4
commit
83c127784b
5 changed files with 32 additions and 6 deletions
|
@ -8,6 +8,7 @@
|
|||
#include <optional>
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
|
@ -195,8 +196,9 @@ struct SConfig
|
|||
void ResetRunningGameMetadata();
|
||||
void SetRunningGameMetadata(const DiscIO::Volume& volume, const DiscIO::Partition& partition);
|
||||
void SetRunningGameMetadata(const IOS::ES::TMDReader& tmd, DiscIO::Platform platform);
|
||||
|
||||
void SetRunningGameMetadata(const std::string& game_id);
|
||||
void LoadDefaults();
|
||||
static std::string MakeGameID(std::string_view file_name);
|
||||
// Replaces NTSC-K with some other region, and doesn't replace non-NTSC-K regions
|
||||
static DiscIO::Region ToGameCubeRegion(DiscIO::Region region);
|
||||
// The region argument must be valid for GameCube (i.e. must not be NTSC-K)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue