diff --git a/Source/Core/Core/NetPlayClient.h b/Source/Core/Core/NetPlayClient.h index e6ee8eaf6e..3b48dbb68a 100644 --- a/Source/Core/Core/NetPlayClient.h +++ b/Source/Core/Core/NetPlayClient.h @@ -89,7 +89,7 @@ public: const std::string& netplay_name) = 0; virtual void OnMsgChangeGBARom(int pad, const NetPlay::GBAConfig& config) = 0; virtual void OnMsgStartGame() = 0; - virtual void OnMsgStopGame(const std::string& player) = 0; + virtual void OnMsgStopGame() = 0; virtual void OnMsgPowerButton() = 0; virtual void OnPlayerConnect(const std::string& player) = 0; virtual void OnPlayerDisconnect(const std::string& player) = 0; diff --git a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp index f915b68f96..6300bbb62a 100644 --- a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp +++ b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp @@ -900,12 +900,11 @@ void NetPlayDialog::OnMsgStartGame() }); } -void NetPlayDialog::OnMsgStopGame(const std::string& player) +void NetPlayDialog::OnMsgStopGame() { g_netplay_chat_ui.reset(); g_netplay_golf_ui.reset(); - QueueOnObject(this, [this] { this->UpdateDiscordPresence(); }); - DisplayMessage(tr("%1 has stopped emulation"g).arg(QString::fromStdString(player)), "red"); + QueueOnObject(this, [this] { UpdateDiscordPresence(); }); } void NetPlayDialog::OnMsgPowerButton()