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Update Discord rich presence when the title changes
This allows us to update the rich presence description if a channel is launched from the Wii Menu. It also handles other PPC title launches, e.g. Smash Bros. Masterpieces. Host.h: Added Host_TitleChanged(). DolphinNoGUI/MainNoGUI.cpp: Implemented Host_TitleChanged(). DolphinQt/Host.cpp: Implemented Host_TitleChanged(). Android/jni/MainAndroid.cpp: Stubbed Host_TitleChanged(). DSPTool/StubHost.cpp: Stubbed Host_TitleChanged(). UnitTests/StubHost.cpp: Stubbed Host_TitleChanged().
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7 changed files with 31 additions and 0 deletions
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@ -105,6 +105,13 @@ void Host_UpdateProgressDialog(const char* caption, int position, int total)
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{
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}
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void Host_TitleChanged()
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{
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#ifdef USE_DISCORD_PRESENCE
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Discord::UpdateDiscordPresence();
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#endif
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}
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static std::unique_ptr<Platform> GetPlatform(const optparse::Values& options)
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{
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std::string platform_name = static_cast<const char*>(options.get("platform"));
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