Update Discord rich presence when the title changes

This allows us to update the rich presence description if a channel
is launched from the Wii Menu. It also handles other PPC title
launches, e.g. Smash Bros. Masterpieces.

Host.h: Added Host_TitleChanged().

DolphinNoGUI/MainNoGUI.cpp: Implemented Host_TitleChanged().
DolphinQt/Host.cpp: Implemented Host_TitleChanged().

Android/jni/MainAndroid.cpp: Stubbed Host_TitleChanged().
DSPTool/StubHost.cpp: Stubbed Host_TitleChanged().
UnitTests/StubHost.cpp: Stubbed Host_TitleChanged().
This commit is contained in:
David Korth 2019-02-13 21:31:31 -05:00 committed by Léo Lam
parent 3ab06dcd02
commit 8417c78b7a
7 changed files with 31 additions and 0 deletions

View file

@ -105,6 +105,13 @@ void Host_UpdateProgressDialog(const char* caption, int position, int total)
{
}
void Host_TitleChanged()
{
#ifdef USE_DISCORD_PRESENCE
Discord::UpdateDiscordPresence();
#endif
}
static std::unique_ptr<Platform> GetPlatform(const optparse::Values& options)
{
std::string platform_name = static_cast<const char*>(options.get("platform"));