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Add a Verify tab to game properties
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17 changed files with 1006 additions and 32 deletions
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@ -29,6 +29,11 @@ std::string NameForPartitionType(u32 partition_type, bool include_prefix)
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return "UPDATE";
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case PARTITION_CHANNEL:
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return "CHANNEL";
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case PARTITION_INSTALL:
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// wit doesn't recognize the name "INSTALL", so we can't use it when naming partition folders
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if (!include_prefix)
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return "INSTALL";
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// [[fallthrough]]
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default:
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const std::string type_as_game_id{static_cast<char>((partition_type >> 24) & 0xFF),
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static_cast<char>((partition_type >> 16) & 0xFF),
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