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ControllerInterface: Switch to std::shared_ptr
Small cleanup by using std::shared_ptr and getting rid of ciface.Devices() which just returned the m_devices (which defeats the point of making m_devices protected). Incidentally, this should make the code safer when we have different threads accessing devices in the future (for hotplug?). A lot of code use Device references directly so there is no easy way to remove FindDevice() and make those unique_ptrs.
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18 changed files with 80 additions and 60 deletions
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@ -242,9 +242,10 @@ void ControllerEmu::LoadDefaults(const ControllerInterface& ciface)
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IniFile::Section sec;
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LoadConfig(&sec);
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if (ciface.Devices().size())
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const std::string& default_device_string = g_controller_interface.GetDefaultDeviceString();
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if (!default_device_string.empty())
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{
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default_device.FromDevice(ciface.Devices()[0]);
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default_device.FromString(default_device_string);
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UpdateDefaultDevice();
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}
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}
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