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ControllerInterface: Switch to std::shared_ptr
Small cleanup by using std::shared_ptr and getting rid of ciface.Devices() which just returned the m_devices (which defeats the point of making m_devices protected). Incidentally, this should make the code safer when we have different threads accessing devices in the future (for hotplug?). A lot of code use Device references directly so there is no easy way to remove FindDevice() and make those unique_ptrs.
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18 changed files with 80 additions and 60 deletions
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@ -6,7 +6,6 @@
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#include <algorithm>
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#include <map>
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#include <mutex>
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#include <sstream>
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#include <string>
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#include <vector>
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@ -122,7 +121,7 @@ public:
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void Initialize(void* const hwnd);
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void Reinitialize();
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void Shutdown();
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void AddDevice(ciface::Core::Device* device);
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void AddDevice(std::shared_ptr<ciface::Core::Device> device);
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bool IsInit() const { return m_is_init; }
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void UpdateReference(ControlReference* control,
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const ciface::Core::DeviceQualifier& default_device) const;
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