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ControllerInterface: Switch to std::shared_ptr
Small cleanup by using std::shared_ptr and getting rid of ciface.Devices() which just returned the m_devices (which defeats the point of making m_devices protected). Incidentally, this should make the code safer when we have different threads accessing devices in the future (for hotplug?). A lot of code use Device references directly so there is no easy way to remove FindDevice() and make those unique_ptrs.
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18 changed files with 80 additions and 60 deletions
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@ -333,7 +333,7 @@ public:
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operator std::string() override { return OpName(op) + "(" + (std::string)(*inner) + ")"; }
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};
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Device* ControlFinder::FindDevice(ControlQualifier qualifier)
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std::shared_ptr<Device> ControlFinder::FindDevice(ControlQualifier qualifier)
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{
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if (qualifier.has_device)
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return container.FindDevice(qualifier.device_qualifier);
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@ -343,7 +343,7 @@ Device* ControlFinder::FindDevice(ControlQualifier qualifier)
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Device::Control* ControlFinder::FindControl(ControlQualifier qualifier)
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{
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Device* device = FindDevice(qualifier);
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const std::shared_ptr<Device> device = FindDevice(qualifier);
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if (!device)
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return nullptr;
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