ControllerInterface: Switch to std::shared_ptr

Small cleanup by using std::shared_ptr and getting rid of
ciface.Devices() which just returned the m_devices (which defeats the
point of making m_devices protected).

Incidentally, this should make the code safer when we have
different threads accessing devices in the future (for hotplug?).

A lot of code use Device references directly so there is
no easy way to remove FindDevice() and make those unique_ptrs.
This commit is contained in:
Léo Lam 2016-06-25 21:46:39 +02:00
parent afa202738e
commit 8678133e87
18 changed files with 80 additions and 60 deletions

View file

@ -39,7 +39,7 @@ public:
Core::Device::Control* FindControl(ControlQualifier qualifier);
private:
Core::Device* FindDevice(ControlQualifier qualifier);
std::shared_ptr<Core::Device> FindDevice(ControlQualifier qualifier);
const Core::DeviceContainer& container;
const Core::DeviceQualifier& default_device;
bool is_input;