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ControllerInterface: Switch to std::shared_ptr
Small cleanup by using std::shared_ptr and getting rid of ciface.Devices() which just returned the m_devices (which defeats the point of making m_devices protected). Incidentally, this should make the code safer when we have different threads accessing devices in the future (for hotplug?). A lot of code use Device references directly so there is no easy way to remove FindDevice() and make those unique_ptrs.
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18 changed files with 80 additions and 60 deletions
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@ -39,7 +39,7 @@ public:
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Core::Device::Control* FindControl(ControlQualifier qualifier);
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private:
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Core::Device* FindDevice(ControlQualifier qualifier);
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std::shared_ptr<Core::Device> FindDevice(ControlQualifier qualifier);
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const Core::DeviceContainer& container;
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const Core::DeviceQualifier& default_device;
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bool is_input;
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