mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-28 11:49:06 +00:00
DolphinQt: Call OnEmulationStateChanged when creating config window panes
Otherwise UI elements won't be disabled correctly if the config window is first opened while a game is running.
This commit is contained in:
parent
f54faedd76
commit
8833e2a7fa
3 changed files with 5 additions and 0 deletions
|
@ -37,6 +37,8 @@ AudioPane::AudioPane()
|
|||
connect(&Settings::Instance(), &Settings::VolumeChanged, this, &AudioPane::OnVolumeChanged);
|
||||
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
|
||||
[=](Core::State state) { OnEmulationStateChanged(state != Core::State::Uninitialized); });
|
||||
|
||||
OnEmulationStateChanged(Core::GetState() != Core::State::Uninitialized);
|
||||
}
|
||||
|
||||
void AudioPane::CreateWidgets()
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue