mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-10 01:59:02 +00:00
VideoBackends: Restore the framebuffer as part of the API state
It's not often we switch out to draw to the EFB anyway.
This commit is contained in:
parent
ed03304ce7
commit
887e3830ba
10 changed files with 7 additions and 23 deletions
|
@ -133,8 +133,6 @@ static void EncodeToRamUsingShader(GLuint srcTexture, u8* destAddr, u32 dst_line
|
|||
s_encoding_readback_texture->CopyFromTexture(s_encoding_render_texture.get(), copy_rect, 0, 0,
|
||||
copy_rect);
|
||||
s_encoding_readback_texture->ReadTexels(copy_rect, destAddr, writeStride);
|
||||
|
||||
FramebufferManager::SetFramebuffer(0);
|
||||
}
|
||||
|
||||
void EncodeToRamFromTexture(u8* dest_ptr, const EFBCopyParams& params, u32 native_width,
|
||||
|
@ -157,7 +155,6 @@ void EncodeToRamFromTexture(u8* dest_ptr, const EFBCopyParams& params, u32 nativ
|
|||
EncodeToRamUsingShader(read_texture, dest_ptr, bytes_per_row, num_blocks_y, memory_stride,
|
||||
scale_by_half && !params.depth, params.y_scale);
|
||||
|
||||
FramebufferManager::SetFramebuffer(0);
|
||||
g_renderer->RestoreAPIState();
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue