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Minor code formatting:
First step to bring a level of consistency between the video plug-ins - variable names, spacing, function names, function order, comments, file names. This will help us identify common code for VideoMerge. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6235 8ced0084-cf51-0410-be5f-012b33b47a6e
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50 changed files with 1713 additions and 1555 deletions
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@ -349,15 +349,15 @@ static void DX9DebuggerUpdateScreen()
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D3D::dev->SetRenderTarget(0, D3D::GetBackBufferSurface());
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D3D::dev->SetDepthStencilSurface(NULL);
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D3D::dev->StretchRect(FBManager.GetEFBColorRTSurface(), NULL,
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D3D::dev->StretchRect(g_framebufferManager.GetEFBColorRTSurface(), NULL,
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D3D::GetBackBufferSurface(), NULL,
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D3DTEXF_LINEAR);
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D3D::dev->EndScene();
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D3D::dev->Present(NULL, NULL, NULL, NULL);
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D3D::dev->SetRenderTarget(0, FBManager.GetEFBColorRTSurface());
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D3D::dev->SetDepthStencilSurface(FBManager.GetEFBDepthRTSurface());
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D3D::dev->SetRenderTarget(0, g_framebufferManager.GetEFBColorRTSurface());
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D3D::dev->SetDepthStencilSurface(g_framebufferManager.GetEFBDepthRTSurface());
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D3D::dev->BeginScene();
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}
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else
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