BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations.

This commit is contained in:
Tony Wasserka 2014-03-23 21:44:23 +01:00
parent 77a7bab5ae
commit 8941f19cdb
22 changed files with 160 additions and 157 deletions

View file

@ -572,7 +572,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
return ReturnEntry(stage, entry);
}
void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat, unsigned int srcFormat,
void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat, PEControl::PixelFormat srcFormat,
const EFBRectangle& srcRect, bool isIntensity, bool scaleByHalf)
{
// Emulation methods:
@ -623,9 +623,9 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat
ColorMask[0] = ColorMask[1] = ColorMask[2] = ColorMask[3] = 255.0f;
ColorMask[4] = ColorMask[5] = ColorMask[6] = ColorMask[7] = 1.0f / 255.0f;
unsigned int cbufid = -1;
bool efbHasAlpha = bpmem.zcontrol.pixel_format == PIXELFMT_RGBA6_Z24;
bool efbHasAlpha = bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24;
if (srcFormat == PIXELFMT_Z24)
if (srcFormat == PEControl::Z24)
{
switch (dstFormat)
{