DSP LLE: Remove byteswaps and other bloat from the hot path (do them at load/dma time). Minor speedup, perhaps.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2939 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2009-04-08 21:46:54 +00:00
parent e5edb4c4ad
commit 8c861ad58d
13 changed files with 65 additions and 77 deletions

View file

@ -49,9 +49,6 @@ SoundStream *soundStream = NULL;
#define GDSP_MBOX_CPU 0
#define GDSP_MBOX_DSP 1
extern u32 m_addressPBs;
bool AXTask(u32& _uMail);
bool bCanWork = false;
bool bIsRunning = false;
@ -312,18 +309,6 @@ void DSP_WriteMailboxLow(bool _CPUMailbox, u16 _uLowMail)
{
gdsp_mbox_write_l(GDSP_MBOX_CPU, _uLowMail);
u32 uAddress = gdsp_mbox_peek(GDSP_MBOX_CPU);
u16 errpc = g_dsp.err_pc;
DEBUG_LOG(DSPLLE, "CPU writes mail to mbx 0: 0x%08x (pc=0x%04x)\n", uAddress, errpc);
// I couldn't find any better way to detect the AX mails so this had to
// do. Please feel free to change it.
if ((errpc == 0x0054 || errpc == 0x0055) && m_addressPBs == 0)
{
DEBUG_LOG(DSPLLE, "AXTask ======== 0x%08x (pc=0x%04x)", uAddress, errpc);
AXTask(uAddress);
}
}
else
{