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https://github.com/dolphin-emu/dolphin.git
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Formatting cleanup for VideoCommon.
Block braces on new lines. Also killed off trailing whitespace and dangling elses. Spaced some things out to make them more readable (only in places where it looked like a bit of a clusterfuck).
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parent
c118c71eac
commit
8da425b008
35 changed files with 559 additions and 258 deletions
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@ -74,6 +74,7 @@ void PixelShaderManager::SetConstants()
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{
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if (g_ActiveConfig.backend_info.APIType == API_OPENGL && !g_ActiveConfig.backend_info.bSupportsGLSLUBO)
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Dirty();
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for (int i = 0; i < 2; ++i)
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{
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if (s_nColorsChanged[i])
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@ -158,8 +159,10 @@ void PixelShaderManager::SetConstants()
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SetPSConstant4fv(C_INDTEXSCALE, f);
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}
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if (s_nIndTexScaleChanged & 0x0c) {
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for (u32 i = 2; i < 4; ++i) {
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if (s_nIndTexScaleChanged & 0x0c)
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{
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for (u32 i = 2; i < 4; ++i)
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{
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f[2 * i] = bpmem.texscale[1].getScaleS(i & 1);
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f[2 * i + 1] = bpmem.texscale[1].getScaleT(i & 1);
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PRIM_LOG("tex indscale%d: %f %f\n", i, f[2 * i], f[2 * i + 1]);
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@ -243,7 +246,9 @@ void PixelShaderManager::SetConstants()
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SetPSConstant4f(C_FOG + 2, ScreenSpaceCenter, (float)Renderer::EFBToScaledX((int)(2.0f * xfregs.viewport.wd)), bpmem.fogRange.K[4].HI / 256.0f,0.0f);
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}
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else
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{
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SetPSConstant4f(C_FOG + 2, 0.0f, 1.0f, 1.0f, 0.0f); // Need to update these values for older hardware that fails to divide by zero in shaders.
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}
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s_bFogRangeAdjustChanged = false;
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}
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@ -279,7 +284,9 @@ void PixelShaderManager::SetConstants()
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SetPSConstant4f(C_PLIGHTS+5*i+j+1, 0.00001f, xfmemptr[1], xfmemptr[2], 0);
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}
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else
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{
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SetPSConstant4fv(C_PLIGHTS+5*i+j+1, xfmemptr);
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}
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}
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}
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@ -347,17 +354,22 @@ void PixelShaderManager::SetPSTextureDims(int texid)
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void PixelShaderManager::SetColorChanged(int type, int num, bool high)
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{
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float *pf = &lastRGBAfull[type][num][0];
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if (!high) {
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if (!high)
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{
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int r = bpmem.tevregs[num].low.a;
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int a = bpmem.tevregs[num].low.b;
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pf[0] = (float)r * (1.0f / 255.0f);
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pf[3] = (float)a * (1.0f / 255.0f);
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} else {
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}
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else
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{
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int b = bpmem.tevregs[num].high.a;
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int g = bpmem.tevregs[num].high.b;
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pf[1] = (float)g * (1.0f / 255.0f);
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pf[2] = (float)b * (1.0f / 255.0f);
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}
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s_nColorsChanged[type] |= 1 << num;
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PRIM_LOG("pixel %scolor%d: %f %f %f %f\n", type?"k":"", num, pf[0], pf[1], pf[2], pf[3]);
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}
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