dsp stuff - the same ucode hash under lle and hle now (had to rename couple of dissasms), ucode dumping under hle (debug only), small dsp:read32 change (needed for some homebrew)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6059 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Marko Pusljar 2010-08-05 17:00:32 +00:00
parent ca9c174450
commit 8dc01b685f
9 changed files with 60 additions and 42 deletions

View file

@ -65,20 +65,16 @@ void DSPHost_InterruptRequest()
u32 DSPHost_CodeLoaded(const u8 *ptr, int size)
{
u32 crc = GenerateCRC(ptr, size);
u32 ector_crc = HashEctor(ptr, size);
#if defined(_DEBUG) || defined(DEBUGFAST)
DumpDSPCode(ptr, size, crc);
DumpDSPCode(ptr, size, ector_crc);
#endif
// HLE plugin uses this crc method
u32 ector_crc = HashEctor(ptr, size);
DSPSymbols::Clear();
// Auto load text file - if none just disassemble.
// TODO: Don't hardcode for Zelda.
NOTICE_LOG(DSPLLE, "ector_crc: %08x", ector_crc);
DSPSymbols::Clear();
@ -87,12 +83,14 @@ u32 DSPHost_CodeLoaded(const u8 *ptr, int size)
{
case 0x86840740: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_Zelda.txt"); break;
case 0x42f64ac4: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_Luigi.txt"); break;
case 0x07f88145: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_4CB8233B.txt"); break;
case 0x3ad3b7ac: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_8A7A05E2.txt"); break;
case 0x3daf59b9: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_D9D066EA.txt"); break;
case 0x4e8a8b21: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_6A696CE7.txt"); break;
case 0xe2136399: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_EB79C705.txt"); break;
case 0xdd7e72d5: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_3B3B30CA.txt"); break;
case 0x07f88145: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_AX_07F88145.txt"); break;
case 0x3ad3b7ac: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_AX_3AD3B7AC.txt"); break;
case 0x3daf59b9: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_AX_3DAF59B9.txt"); break;
case 0x4e8a8b21: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_AX_4E8A8B21.txt"); break;
case 0xe2136399: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_AX_E2136399.txt"); break;
case 0xdd7e72d5: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_GBA.txt"); break;
case 0x347112BA: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_AXWii.txt"); break;
case 0xD643001F: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_SuperMarioGalaxy.txt"); break;
default: success = false; break;
}
@ -106,7 +104,7 @@ u32 DSPHost_CodeLoaded(const u8 *ptr, int size)
if (m_DebuggerFrame)
m_DebuggerFrame->Refresh();
#endif
return crc;
return ector_crc;
}
void DSPHost_UpdateDebugger()