diff --git a/Source/Core/DolphinQt/CMakeLists.txt b/Source/Core/DolphinQt/CMakeLists.txt index a86b41cd68..bc22db1b18 100644 --- a/Source/Core/DolphinQt/CMakeLists.txt +++ b/Source/Core/DolphinQt/CMakeLists.txt @@ -284,6 +284,8 @@ add_executable(dolphin-emu NetPlay/GameDigestDialog.h NetPlay/GameListDialog.cpp NetPlay/GameListDialog.h + NetPlay/ClickBlurLabel.cpp + NetPlay/ClickBlurLabel.h NetPlay/NetPlayBrowser.cpp NetPlay/NetPlayBrowser.h NetPlay/NetPlayDialog.cpp diff --git a/Source/Core/DolphinQt/DolphinQt.vcxproj b/Source/Core/DolphinQt/DolphinQt.vcxproj index dc67819d75..48f14bb4eb 100644 --- a/Source/Core/DolphinQt/DolphinQt.vcxproj +++ b/Source/Core/DolphinQt/DolphinQt.vcxproj @@ -178,6 +178,7 @@ + @@ -395,6 +396,7 @@ + diff --git a/Source/Core/DolphinQt/NetPlay/ClickBlurLabel.cpp b/Source/Core/DolphinQt/NetPlay/ClickBlurLabel.cpp new file mode 100644 index 0000000000..28c6cbecaa --- /dev/null +++ b/Source/Core/DolphinQt/NetPlay/ClickBlurLabel.cpp @@ -0,0 +1,66 @@ +// Copyright 2025 Dolphin Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "DolphinQt/NetPlay/ClickBlurLabel.h" + +#include +#include +#include +#include +#include +#include +#include + +#include "Common/CommonTypes.h" +#include "Common/Random.h" + +ClickBlurLabel::ClickBlurLabel(QWidget* parent) + : QStackedWidget(parent), m_normal_label(new QLabel(this)), m_blurred_label(new QLabel(this)) +{ + setCursor(Qt::PointingHandCursor); + + // We use a QStackedWidget with a pre-blurred label instead of applying QGraphicsBlurEffect on + // click, because creating the blur effect on demand can cause a visible delay on lower-end + // hardware. + auto* blur = new QGraphicsBlurEffect(m_blurred_label); + blur->setBlurRadius(7); + m_blurred_label->setGraphicsEffect(blur); + + // We don't want to take up more space than the labels take + setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); + + addWidget(m_blurred_label); + addWidget(m_normal_label); +} + +void ClickBlurLabel::setText(const QString& text) +{ + if (this->text() == text) + return; + + m_normal_label->setText(text); + m_blurred_label->setText(GenerateBlurredText(text)); +} + +void ClickBlurLabel::mousePressEvent(QMouseEvent* event) +{ + int current = currentIndex(); + setCurrentIndex(current == 0 ? 1 : 0); + QWidget::mousePressEvent(event); +} + +QString ClickBlurLabel::GenerateBlurredText(const QString& text) +{ + QString blurred_text; + blurred_text.reserve(text.size()); + for (const QChar& c : text) + { + if (c.isLetter()) + blurred_text += QChar((c.isUpper() ? 'A' : 'a') + (Common::Random::GenerateValue() % 26)); + else if (c.isDigit()) + blurred_text += QChar('0' + (Common::Random::GenerateValue() % 10)); + else + blurred_text += c; + } + return blurred_text; +} diff --git a/Source/Core/DolphinQt/NetPlay/ClickBlurLabel.h b/Source/Core/DolphinQt/NetPlay/ClickBlurLabel.h new file mode 100644 index 0000000000..8f2d42ac58 --- /dev/null +++ b/Source/Core/DolphinQt/NetPlay/ClickBlurLabel.h @@ -0,0 +1,29 @@ +// Copyright 2025 Dolphin Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +class ClickBlurLabel final : public QStackedWidget +{ + Q_OBJECT +public: + explicit ClickBlurLabel(QWidget* parent = nullptr); + + void setText(const QString& text); + + QString text() const { return m_normal_label->text(); } + +protected: + void mousePressEvent(QMouseEvent* event) override; + +private: + // Generates text that "looks correct" but is actually gibberish. + static QString GenerateBlurredText(const QString& text); + + QLabel* m_normal_label; + QLabel* m_blurred_label; +}; diff --git a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp index 80179b5dd9..30ba6c8f62 100644 --- a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp +++ b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp @@ -48,6 +48,7 @@ #include "Core/System.h" #include "DolphinQt/NetPlay/ChunkedProgressDialog.h" +#include "DolphinQt/NetPlay/ClickBlurLabel.h" #include "DolphinQt/NetPlay/GameDigestDialog.h" #include "DolphinQt/NetPlay/GameListDialog.h" #include "DolphinQt/NetPlay/PadMappingDialog.h" @@ -287,7 +288,7 @@ void NetPlayDialog::CreatePlayersLayout() { m_players_box = new QGroupBox(tr("Players")); m_room_box = new QComboBox; - m_hostcode_label = new QLabel; + m_hostcode_label = new ClickBlurLabel; m_hostcode_action_button = new QPushButton(tr("Copy")); m_players_list = new QTableWidget; m_kick_button = new QPushButton(tr("Kick Player")); diff --git a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.h b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.h index cef765d368..8b5da5fa18 100644 --- a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.h +++ b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.h @@ -13,6 +13,7 @@ #include "Common/Lazy.h" #include "Core/NetPlayClient.h" #include "DolphinQt/GameList/GameListModel.h" +#include "DolphinQt/NetPlay/ClickBlurLabel.h" #include "VideoCommon/OnScreenDisplay.h" class BootSessionData; @@ -127,7 +128,7 @@ private: // Players QGroupBox* m_players_box; QComboBox* m_room_box; - QLabel* m_hostcode_label; + ClickBlurLabel* m_hostcode_label; QPushButton* m_hostcode_action_button; QTableWidget* m_players_list; QPushButton* m_kick_button;