diff --git a/Source/Core/DolphinQt/CMakeLists.txt b/Source/Core/DolphinQt/CMakeLists.txt
index a86b41cd68..bc22db1b18 100644
--- a/Source/Core/DolphinQt/CMakeLists.txt
+++ b/Source/Core/DolphinQt/CMakeLists.txt
@@ -284,6 +284,8 @@ add_executable(dolphin-emu
NetPlay/GameDigestDialog.h
NetPlay/GameListDialog.cpp
NetPlay/GameListDialog.h
+ NetPlay/ClickBlurLabel.cpp
+ NetPlay/ClickBlurLabel.h
NetPlay/NetPlayBrowser.cpp
NetPlay/NetPlayBrowser.h
NetPlay/NetPlayDialog.cpp
diff --git a/Source/Core/DolphinQt/DolphinQt.vcxproj b/Source/Core/DolphinQt/DolphinQt.vcxproj
index dc67819d75..48f14bb4eb 100644
--- a/Source/Core/DolphinQt/DolphinQt.vcxproj
+++ b/Source/Core/DolphinQt/DolphinQt.vcxproj
@@ -178,6 +178,7 @@
+
@@ -395,6 +396,7 @@
+
diff --git a/Source/Core/DolphinQt/NetPlay/ClickBlurLabel.cpp b/Source/Core/DolphinQt/NetPlay/ClickBlurLabel.cpp
new file mode 100644
index 0000000000..28c6cbecaa
--- /dev/null
+++ b/Source/Core/DolphinQt/NetPlay/ClickBlurLabel.cpp
@@ -0,0 +1,66 @@
+// Copyright 2025 Dolphin Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "DolphinQt/NetPlay/ClickBlurLabel.h"
+
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+
+#include "Common/CommonTypes.h"
+#include "Common/Random.h"
+
+ClickBlurLabel::ClickBlurLabel(QWidget* parent)
+ : QStackedWidget(parent), m_normal_label(new QLabel(this)), m_blurred_label(new QLabel(this))
+{
+ setCursor(Qt::PointingHandCursor);
+
+ // We use a QStackedWidget with a pre-blurred label instead of applying QGraphicsBlurEffect on
+ // click, because creating the blur effect on demand can cause a visible delay on lower-end
+ // hardware.
+ auto* blur = new QGraphicsBlurEffect(m_blurred_label);
+ blur->setBlurRadius(7);
+ m_blurred_label->setGraphicsEffect(blur);
+
+ // We don't want to take up more space than the labels take
+ setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
+
+ addWidget(m_blurred_label);
+ addWidget(m_normal_label);
+}
+
+void ClickBlurLabel::setText(const QString& text)
+{
+ if (this->text() == text)
+ return;
+
+ m_normal_label->setText(text);
+ m_blurred_label->setText(GenerateBlurredText(text));
+}
+
+void ClickBlurLabel::mousePressEvent(QMouseEvent* event)
+{
+ int current = currentIndex();
+ setCurrentIndex(current == 0 ? 1 : 0);
+ QWidget::mousePressEvent(event);
+}
+
+QString ClickBlurLabel::GenerateBlurredText(const QString& text)
+{
+ QString blurred_text;
+ blurred_text.reserve(text.size());
+ for (const QChar& c : text)
+ {
+ if (c.isLetter())
+ blurred_text += QChar((c.isUpper() ? 'A' : 'a') + (Common::Random::GenerateValue() % 26));
+ else if (c.isDigit())
+ blurred_text += QChar('0' + (Common::Random::GenerateValue() % 10));
+ else
+ blurred_text += c;
+ }
+ return blurred_text;
+}
diff --git a/Source/Core/DolphinQt/NetPlay/ClickBlurLabel.h b/Source/Core/DolphinQt/NetPlay/ClickBlurLabel.h
new file mode 100644
index 0000000000..8f2d42ac58
--- /dev/null
+++ b/Source/Core/DolphinQt/NetPlay/ClickBlurLabel.h
@@ -0,0 +1,29 @@
+// Copyright 2025 Dolphin Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include
+#include
+#include
+
+class ClickBlurLabel final : public QStackedWidget
+{
+ Q_OBJECT
+public:
+ explicit ClickBlurLabel(QWidget* parent = nullptr);
+
+ void setText(const QString& text);
+
+ QString text() const { return m_normal_label->text(); }
+
+protected:
+ void mousePressEvent(QMouseEvent* event) override;
+
+private:
+ // Generates text that "looks correct" but is actually gibberish.
+ static QString GenerateBlurredText(const QString& text);
+
+ QLabel* m_normal_label;
+ QLabel* m_blurred_label;
+};
diff --git a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp
index 80179b5dd9..30ba6c8f62 100644
--- a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp
+++ b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp
@@ -48,6 +48,7 @@
#include "Core/System.h"
#include "DolphinQt/NetPlay/ChunkedProgressDialog.h"
+#include "DolphinQt/NetPlay/ClickBlurLabel.h"
#include "DolphinQt/NetPlay/GameDigestDialog.h"
#include "DolphinQt/NetPlay/GameListDialog.h"
#include "DolphinQt/NetPlay/PadMappingDialog.h"
@@ -287,7 +288,7 @@ void NetPlayDialog::CreatePlayersLayout()
{
m_players_box = new QGroupBox(tr("Players"));
m_room_box = new QComboBox;
- m_hostcode_label = new QLabel;
+ m_hostcode_label = new ClickBlurLabel;
m_hostcode_action_button = new QPushButton(tr("Copy"));
m_players_list = new QTableWidget;
m_kick_button = new QPushButton(tr("Kick Player"));
diff --git a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.h b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.h
index cef765d368..8b5da5fa18 100644
--- a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.h
+++ b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.h
@@ -13,6 +13,7 @@
#include "Common/Lazy.h"
#include "Core/NetPlayClient.h"
#include "DolphinQt/GameList/GameListModel.h"
+#include "DolphinQt/NetPlay/ClickBlurLabel.h"
#include "VideoCommon/OnScreenDisplay.h"
class BootSessionData;
@@ -127,7 +128,7 @@ private:
// Players
QGroupBox* m_players_box;
QComboBox* m_room_box;
- QLabel* m_hostcode_label;
+ ClickBlurLabel* m_hostcode_label;
QPushButton* m_hostcode_action_button;
QTableWidget* m_players_list;
QPushButton* m_kick_button;