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Fix a small misspell in OGL config, Fix the toggle fullscreen button when rendering to separate window + a weird issue related to rendering to main.
Code cleanup in nJoy i had around for a while, it also adds code to support SDL 1.3's force feedback API and is more stable (will not crash anymore on stop when rumble is enabled) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4459 8ced0084-cf51-0410-be5f-012b33b47a6e
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21 changed files with 229 additions and 663 deletions
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@ -140,6 +140,11 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
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//Shutdown();
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//PostQuitMessage( 0 );
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break;
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case WM_USER:
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// if (wParam == TOGGLE_FULLSCREEN)
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// TODO : Insert some toggle fullscreen code here, kthx :d
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break;
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case WM_SIZE:
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// Reset the D3D Device here
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