Move TextureDecoder.cl from User to Sys

This commit is contained in:
Pierre Bourdon 2013-09-12 03:44:16 +02:00
parent c3eec379df
commit 91a758b342
3 changed files with 3 additions and 3 deletions

View file

@ -256,8 +256,6 @@ bool DolphinApp::OnInit()
// TODO: replace these with overlays
File::CopyDir(std::string(SHARED_USER_DIR GAMECONFIG_DIR DIR_SEP),
File::GetUserPath(D_GAMECONFIG_IDX));
File::CopyDir(std::string(SHARED_USER_DIR OPENCL_DIR DIR_SEP),
File::GetUserPath(D_OPENCL_IDX));
File::CreateFullPath(File::GetUserPath(D_USER_IDX));
File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
@ -271,6 +269,7 @@ bool DolphinApp::OnInit()
File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX));
File::CreateFullPath(File::GetUserPath(D_MAPS_IDX));
File::CreateFullPath(File::GetUserPath(D_OPENCL_IDX));
File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX));
File::CreateFullPath(File::GetUserPath(D_SHADERS_IDX));
File::CreateFullPath(File::GetUserPath(D_STATESAVES_IDX));