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LightingShader: hard code const variable
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9 changed files with 133 additions and 105 deletions
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@ -9,20 +9,6 @@
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#include "VideoCommon/ShaderGenCommon.h"
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#include "VideoCommon/VideoCommon.h"
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#define I_COLORS "color"
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#define I_KCOLORS "k"
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#define I_ALPHA "alphaRef"
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#define I_TEXDIMS "texdim"
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#define I_ZBIAS "czbias"
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#define I_INDTEXSCALE "cindscale"
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#define I_INDTEXMTX "cindmtx"
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#define I_FOGCOLOR "cfogcolor"
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#define I_FOGI "cfogi"
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#define I_FOGF "cfogf"
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#define I_PLIGHT_COLORS "cPLightColors"
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#define I_PLIGHTS "cPLights"
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#define I_PMATERIALS "cPmtrl"
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// TODO: get rid of them as they aren't used
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#define C_COLORMATRIX 0 // 0
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#define C_COLORS 0 // 0
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