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[Android] Enable shader cache.
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1 changed files with 0 additions and 4 deletions
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@ -359,11 +359,7 @@ Renderer::Renderer()
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g_Config.backend_info.bSupportsPrimitiveRestart = true;
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g_Config.backend_info.bSupportsPrimitiveRestart = true;
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g_Config.backend_info.bSupportsEarlyZ = false;
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g_Config.backend_info.bSupportsEarlyZ = false;
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#ifdef ANDROID
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g_ogl_config.bSupportsGLSLCache = false;
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#else
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g_ogl_config.bSupportsGLSLCache = true;
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g_ogl_config.bSupportsGLSLCache = true;
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#endif
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g_ogl_config.bSupportsGLPinnedMemory = false;
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g_ogl_config.bSupportsGLPinnedMemory = false;
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g_ogl_config.bSupportsGLSync = true;
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g_ogl_config.bSupportsGLSync = true;
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g_ogl_config.bSupportsGLBaseVertex = false;
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g_ogl_config.bSupportsGLBaseVertex = false;
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