OGL: Move primitive restart enable logic to GLUtil

This commit is contained in:
Stenzek 2018-03-10 14:54:44 +10:00
commit 93ab50c555
4 changed files with 26 additions and 38 deletions

View file

@ -12,4 +12,5 @@ namespace GLUtil
{
void InitInterface();
GLuint CompileProgram(const std::string& vertexShader, const std::string& fragmentShader);
void EnablePrimitiveRestart();
}