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Formatting/Whitespace Cleanup
Various fixes to formatting and whitespace
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parent
b8edd8aedc
commit
93b16a4a2d
97 changed files with 673 additions and 657 deletions
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@ -16,7 +16,7 @@ static const X64Reg scratch3 = ABI_PARAM4;
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static const X64Reg count_reg = R10;
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static const X64Reg skipped_reg = R11;
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VertexLoaderX64::VertexLoaderX64(const TVtxDesc& vtx_desc, const VAT& vtx_att): VertexLoaderBase(vtx_desc, vtx_att)
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VertexLoaderX64::VertexLoaderX64(const TVtxDesc& vtx_desc, const VAT& vtx_att) : VertexLoaderBase(vtx_desc, vtx_att)
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{
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if (!IsInitialized())
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return;
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@ -97,7 +97,7 @@ int VertexLoaderX64::ReadVertex(OpArg data, u64 attribute, int format, int count
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X64Reg coords = XMM0;
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int elem_size = 1 << (format / 2);
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int load_bytes = elem_size * count_in;
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int load_bytes = elem_size * count_in;
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if (load_bytes >= 8)
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MOVDQU(coords, data);
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else if (load_bytes >= 4)
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@ -337,7 +337,7 @@ void VertexLoaderX64::GenerateVertexLoader()
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if (m_VtxDesc.Normal)
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{
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static const u8 map[8] = {7, 6, 15, 14};
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static const u8 map[8] = { 7, 6, 15, 14 };
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u8 scaling_exponent = map[m_VtxAttr.NormalFormat];
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for (int i = 0; i < (m_VtxAttr.NormalElements ? 3 : 1); i++)
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@ -357,7 +357,7 @@ void VertexLoaderX64::GenerateVertexLoader()
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m_native_components |= VB_HAS_NRM1 | VB_HAS_NRM2;
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}
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const u64 col[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1};
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const u64 col[2] = { m_VtxDesc.Color0, m_VtxDesc.Color1 };
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for (int i = 0; i < 2; i++)
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{
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if (col[i])
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