DolphinQt: Make Ctrl+F show the game list search and select the search text if already open. Escape closes.

This commit is contained in:
Jordan Woyak 2019-03-17 16:08:59 -05:00
parent 8713a752f3
commit 94c4975b5d
5 changed files with 40 additions and 12 deletions

View file

@ -4,7 +4,9 @@
#include "DolphinQt/SearchBar.h"
#include <QEvent>
#include <QHBoxLayout>
#include <QKeyEvent>
#include <QLineEdit>
#include <QPushButton>
@ -16,6 +18,8 @@ SearchBar::SearchBar(QWidget* parent) : QWidget(parent)
setFixedHeight(32);
setHidden(true);
installEventFilter(this);
}
void SearchBar::CreateWidgets()
@ -34,20 +38,40 @@ void SearchBar::CreateWidgets()
setLayout(layout);
}
void SearchBar::Toggle()
void SearchBar::Show()
{
m_search_edit->clear();
m_search_edit->setFocus();
m_search_edit->selectAll();
setHidden(isVisible());
// Re-apply the filter string.
emit Search(m_search_edit->text());
if (isVisible())
m_search_edit->setFocus();
else
m_search_edit->clearFocus();
show();
}
void SearchBar::Hide()
{
// Clear the filter string.
emit Search(QString());
m_search_edit->clearFocus();
hide();
}
void SearchBar::ConnectWidgets()
{
connect(m_search_edit, &QLineEdit::textChanged, this, &SearchBar::Search);
connect(m_close_button, &QPushButton::pressed, this, &SearchBar::Toggle);
connect(m_close_button, &QPushButton::pressed, this, &SearchBar::Hide);
}
bool SearchBar::eventFilter(QObject* object, QEvent* event)
{
if (event->type() == QEvent::KeyPress)
{
if (static_cast<QKeyEvent*>(event)->key() == Qt::Key_Escape)
Hide();
}
return false;
}