mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-01 13:48:56 +00:00
Remove UID Checker.
Kind of pointless now that multiple shaders with the same UID are now fundementally impossible.
This commit is contained in:
parent
24e5d21780
commit
95469ec225
11 changed files with 0 additions and 145 deletions
|
@ -33,7 +33,6 @@ private:
|
|||
std::map<Uid, std::string> m_shaders;
|
||||
const std::string* m_last_entry = nullptr;
|
||||
Uid m_last_uid;
|
||||
UidChecker<Uid, ShaderCode> m_uid_checker;
|
||||
};
|
||||
|
||||
class VertexShaderCache : public ShaderCache<VertexShaderUid>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue