mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 20:28:56 +00:00
Clean out the long since bit-rotted video profiling code.
Profiler.{cpp,h} also happened to be the only dupliated filenames left in Source, the absence of which should make link-time optimization easier to get working. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6935 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
0b90f72073
commit
955e3abe9e
25 changed files with 5 additions and 435 deletions
|
@ -18,7 +18,6 @@
|
|||
#include <math.h>
|
||||
|
||||
#include "Globals.h"
|
||||
#include "Profiler.h"
|
||||
#include "VideoConfig.h"
|
||||
#include "Statistics.h"
|
||||
|
||||
|
@ -124,8 +123,6 @@ void VertexShaderCache::Shutdown()
|
|||
|
||||
VERTEXSHADER* VertexShaderCache::SetShader(u32 components)
|
||||
{
|
||||
DVSTARTPROFILE();
|
||||
|
||||
VERTEXSHADERUID uid;
|
||||
GetVertexShaderId(&uid, components);
|
||||
if (uid == last_vertex_shader_uid && vshaders[uid].frameCount == frameCount)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue