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Several little things:
Clean up of the input selected for the opengl x window in linux. Fix a potential segfault when taking a screenshot (happens consistently when using "Save Targets" from the video debugger window). Fix a memory corruption error that results from the wrong image size being passed when dumping textures. Make the screenshot hotkey configurable. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6067 8ced0084-cf51-0410-be5f-012b33b47a6e
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10 changed files with 25 additions and 17 deletions
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@ -496,6 +496,11 @@ void Renderer::Shutdown(void)
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}
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#endif
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#if defined(HAVE_WX) && HAVE_WX
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if (scrshotThread)
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delete scrshotThread;
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#endif
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g_framebufferManager.Shutdown();
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#ifdef _WIN32
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