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https://github.com/dolphin-emu/dolphin.git
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Core: Convert logging over to fmt pt. 1
Converts up to the DSP-related files for easier reviewing, the rest will be progressively moved over after this change gets merged.
This commit is contained in:
parent
4eecb8fd11
commit
958cbf38a4
37 changed files with 433 additions and 414 deletions
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@ -109,7 +109,7 @@ NetPlayServer::NetPlayServer(const u16 port, const bool forward_port, NetPlayUI*
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//--use server time
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if (enet_initialize() != 0)
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{
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PanicAlertT("Enet Didn't Initialize");
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PanicAlertFmtT("Enet Didn't Initialize");
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}
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m_pad_map.fill(0);
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@ -275,8 +275,8 @@ void NetPlayServer::ThreadFunc()
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{
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// Actual client initialization is deferred to the receive event, so here
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// we'll just log the new connection.
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INFO_LOG(NETPLAY, "Peer connected from: %x:%u", netEvent.peer->address.host,
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netEvent.peer->address.port);
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INFO_LOG_FMT(NETPLAY, "Peer connected from: {:x}:{}", netEvent.peer->address.host,
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netEvent.peer->address.port);
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}
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break;
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case ENET_EVENT_TYPE_RECEIVE:
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@ -678,7 +678,7 @@ unsigned int NetPlayServer::OnData(sf::Packet& packet, Client& player)
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MessageId mid;
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packet >> mid;
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INFO_LOG(NETPLAY, "Got client message: %x", mid);
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INFO_LOG_FMT(NETPLAY, "Got client message: {:x}", mid);
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// don't need lock because this is the only thread that modifies the players
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// only need locks for writes to m_players in this thread
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@ -1121,8 +1121,8 @@ unsigned int NetPlayServer::OnData(sf::Packet& packet, Client& player)
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break;
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default:
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PanicAlertT(
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"Unknown SYNC_GECKO_CODES message with id:%d received from player:%d Kicking player!",
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PanicAlertFmtT(
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"Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} Kicking player!",
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sub_id, player.pid);
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return 1;
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}
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@ -1130,8 +1130,8 @@ unsigned int NetPlayServer::OnData(sf::Packet& packet, Client& player)
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break;
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default:
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PanicAlertT("Unknown message with id:%d received from player:%d Kicking player!", mid,
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player.pid);
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PanicAlertFmtT("Unknown message with id:{0} received from player:{1} Kicking player!", mid,
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player.pid);
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// unknown message, kick the client
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return 1;
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}
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@ -1232,7 +1232,7 @@ bool NetPlayServer::RequestStartGame()
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m_start_pending = true;
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if (!SyncSaveData())
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{
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PanicAlertT("Error synchronizing save data!");
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PanicAlertFmtT("Error synchronizing save data!");
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m_start_pending = false;
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return false;
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}
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@ -1245,7 +1245,7 @@ bool NetPlayServer::RequestStartGame()
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m_start_pending = true;
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if (!SyncCodes())
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{
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PanicAlertT("Error synchronizing cheat codes!");
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PanicAlertFmtT("Error synchronizing cheat codes!");
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m_start_pending = false;
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return false;
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}
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@ -1638,7 +1638,7 @@ bool NetPlayServer::SyncCodes()
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const auto game = m_dialog->FindGameFile(m_selected_game_identifier);
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if (game == nullptr)
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{
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PanicAlertT("Selected game doesn't exist in game list!");
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PanicAlertFmtT("Selected game doesn't exist in game list!");
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return false;
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}
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@ -1672,16 +1672,16 @@ bool NetPlayServer::SyncCodes()
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u16 codelines = 0;
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for (const Gecko::GeckoCode& active_code : s_active_codes)
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{
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NOTICE_LOG(ACTIONREPLAY, "Indexing %s", active_code.name.c_str());
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NOTICE_LOG_FMT(ACTIONREPLAY, "Indexing {}", active_code.name);
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for (const Gecko::GeckoCode::Code& code : active_code.codes)
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{
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NOTICE_LOG(ACTIONREPLAY, "%08x %08x", code.address, code.data);
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NOTICE_LOG_FMT(ACTIONREPLAY, "{:08x} {:08x}", code.address, code.data);
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codelines++;
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}
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}
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// Output codelines to send
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NOTICE_LOG(ACTIONREPLAY, "Sending %d Gecko codelines", codelines);
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NOTICE_LOG_FMT(ACTIONREPLAY, "Sending {} Gecko codelines", codelines);
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// Send initial packet. Notify of the sync operation and total number of lines being sent.
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{
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@ -1700,10 +1700,10 @@ bool NetPlayServer::SyncCodes()
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// Iterate through the active code vector and send each codeline
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for (const Gecko::GeckoCode& active_code : s_active_codes)
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{
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NOTICE_LOG(ACTIONREPLAY, "Sending %s", active_code.name.c_str());
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NOTICE_LOG_FMT(ACTIONREPLAY, "Sending {}", active_code.name);
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for (const Gecko::GeckoCode::Code& code : active_code.codes)
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{
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NOTICE_LOG(ACTIONREPLAY, "%08x %08x", code.address, code.data);
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NOTICE_LOG_FMT(ACTIONREPLAY, "{:08x} {:08x}", code.address, code.data);
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pac << code.address;
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pac << code.data;
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}
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@ -1722,16 +1722,16 @@ bool NetPlayServer::SyncCodes()
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u16 codelines = 0;
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for (const ActionReplay::ARCode& active_code : s_active_codes)
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{
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NOTICE_LOG(ACTIONREPLAY, "Indexing %s", active_code.name.c_str());
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NOTICE_LOG_FMT(ACTIONREPLAY, "Indexing {}", active_code.name);
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for (const ActionReplay::AREntry& op : active_code.ops)
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{
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NOTICE_LOG(ACTIONREPLAY, "%08x %08x", op.cmd_addr, op.value);
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NOTICE_LOG_FMT(ACTIONREPLAY, "{:08x} {:08x}", op.cmd_addr, op.value);
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codelines++;
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}
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}
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// Output codelines to send
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NOTICE_LOG(ACTIONREPLAY, "Sending %d AR codelines", codelines);
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NOTICE_LOG_FMT(ACTIONREPLAY, "Sending {} AR codelines", codelines);
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// Send initial packet. Notify of the sync operation and total number of lines being sent.
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{
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@ -1750,10 +1750,10 @@ bool NetPlayServer::SyncCodes()
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// Iterate through the active code vector and send each codeline
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for (const ActionReplay::ARCode& active_code : s_active_codes)
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{
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NOTICE_LOG(ACTIONREPLAY, "Sending %s", active_code.name.c_str());
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NOTICE_LOG_FMT(ACTIONREPLAY, "Sending {}", active_code.name);
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for (const ActionReplay::AREntry& op : active_code.ops)
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{
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NOTICE_LOG(ACTIONREPLAY, "%08x %08x", op.cmd_addr, op.value);
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NOTICE_LOG_FMT(ACTIONREPLAY, "{:08x} {:08x}", op.cmd_addr, op.value);
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pac << op.cmd_addr;
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pac << op.value;
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}
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@ -1778,7 +1778,7 @@ bool NetPlayServer::CompressFileIntoPacket(const std::string& file_path, sf::Pac
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File::IOFile file(file_path, "rb");
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if (!file)
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{
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PanicAlertT("Failed to open file \"%s\".", file_path.c_str());
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PanicAlertFmtT("Failed to open file \"{0}\".", file_path);
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return false;
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}
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@ -1812,14 +1812,14 @@ bool NetPlayServer::CompressFileIntoPacket(const std::string& file_path, sf::Pac
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if (!file.ReadBytes(in_buffer.data(), cur_len))
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{
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PanicAlertT("Error reading file: %s", file_path.c_str());
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PanicAlertFmtT("Error reading file: {0}", file_path.c_str());
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return false;
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}
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if (lzo1x_1_compress(in_buffer.data(), cur_len, out_buffer.data(), &out_len, wrkmem.data()) !=
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LZO_E_OK)
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{
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PanicAlertT("Internal LZO Error - compression failed");
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PanicAlertFmtT("Internal LZO Error - compression failed");
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return false;
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}
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@ -1874,7 +1874,7 @@ bool NetPlayServer::CompressBufferIntoPacket(const std::vector<u8>& in_buffer, s
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if (lzo1x_1_compress(&in_buffer[i], cur_len, out_buffer.data(), &out_len, wrkmem.data()) !=
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LZO_E_OK)
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{
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PanicAlertT("Internal LZO Error - compression failed");
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PanicAlertFmtT("Internal LZO Error - compression failed");
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return false;
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}
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