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Use PanicAlertT instead of PanicAlert when appropriate
I tried to change messages that contained instructions for users, while avoiding messages that are so technical that most users wouldn't understand them even if they were in the right language.
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13 changed files with 47 additions and 56 deletions
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@ -43,7 +43,7 @@ bool TextureToPng(u8* data, int row_stride, const std::string& filename, int wid
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File::IOFile fp(filename, "wb");
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if (!fp.IsOpen())
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{
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PanicAlert("Screenshot failed: Could not open file %s %d\n", filename.c_str(), errno);
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PanicAlertT("Screenshot failed: Could not open file \"%s\" (error %d)", filename.c_str(), errno);
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goto finalise;
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}
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@ -51,23 +51,22 @@ bool TextureToPng(u8* data, int row_stride, const std::string& filename, int wid
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png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
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if (png_ptr == nullptr)
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{
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PanicAlert("Screenshot failed: Could not allocate write struct\n");
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PanicAlert("Screenshot failed: Could not allocate write struct");
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goto finalise;
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}
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// Initialize info structure
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info_ptr = png_create_info_struct(png_ptr);
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if (info_ptr == nullptr)
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{
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PanicAlert("Screenshot failed: Could not allocate info struct\n");
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PanicAlert("Screenshot failed: Could not allocate info struct");
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goto finalise;
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}
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// Setup Exception handling
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if (setjmp(png_jmpbuf(png_ptr)))
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{
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PanicAlert("Screenshot failed: Error during png creation\n");
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PanicAlert("Screenshot failed: Error during PNG creation");
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goto finalise;
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}
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