diff --git a/Source/Plugins/Plugin_VideoOGL/Src/main.cpp b/Source/Plugins/Plugin_VideoOGL/Src/main.cpp index 2358d381e8..c8d5e00693 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/main.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/main.cpp @@ -52,7 +52,6 @@ #include "Debugger/Debugger.h" // for the CDebugger class #endif SVideoInitialize g_VideoInitialize; -#define VERSION_STRING "0.7" /* Create debugging window. There's currently a strange crash that occurs whe a game is loaded @@ -95,12 +94,12 @@ void GetDllInfo (PLUGIN_INFO* _PluginInfo) _PluginInfo->Version = 0x0100; _PluginInfo->Type = PLUGIN_TYPE_VIDEO; #ifdef DEBUGFAST - sprintf(_PluginInfo->Name, "Dolphin OGL (DebugFast) " VERSION_STRING); + sprintf(_PluginInfo->Name, "Dolphin OpenGL (DebugFast)"); #else #ifndef _DEBUG - sprintf(_PluginInfo->Name, "Dolphin OGL " VERSION_STRING); + sprintf(_PluginInfo->Name, "Dolphin OpenGL"); #else - sprintf(_PluginInfo->Name, "Dolphin OGL (Debug) " VERSION_STRING); + sprintf(_PluginInfo->Name, "Dolphin OpenGL (Debug)"); #endif #endif } @@ -225,7 +224,7 @@ void Video_Initialize(SVideoInitialize* _pVideoInitialize) _pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay; _pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle; - Renderer::AddMessage("Dolphin OpenGL Video Plugin v" VERSION_STRING ,5000); + Renderer::AddMessage("Dolphin OpenGL Video Plugin" ,5000); } void Video_DoState(unsigned char **ptr, int mode) { @@ -310,7 +309,7 @@ bool ScreenShot(TCHAR *File) { char str[64]; int left = 200, top = 15; - sprintf(str, "Dolphin OGL " VERSION_STRING); + sprintf(str, "Dolphin OpenGL"); Renderer::ResetGLState(); Renderer::RenderText(str, left+1, top+1, 0xff000000);