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ControllerEmu: Add const to UpdateReferences() first reference parameter
None of these parameters are modified.
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4 changed files with 4 additions and 4 deletions
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@ -33,7 +33,7 @@ public:
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virtual void SaveConfig(IniFile::Section* sec, const std::string& base = "");
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void UpdateDefaultDevice();
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void UpdateReferences(ControllerInterface& devi);
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void UpdateReferences(const ControllerInterface& devi);
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// This returns a lock that should be held before calling State() on any control
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// references and GetState(), by extension. This prevents a race condition
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